Passport Games - Tokaido
0 left in stock.by Passport Games
Pre-Order Policy One very important caveat – If you pre-order an item as well as purchase another in stock item at the same time, we will ship everything together once the pre-ordered item arrives. If you would like the in stock product shipped before the pre-order then please order it separately. Thanks!
We've filled up our retail store with a mountain of inventory and MAY have this item exclusively listed through our Internet & Website Fulfillment Center.
To avoid possible disappointment If you'd prefer to pick-up this item at our retail store choose "pick-up" as your shipping preference at checkout, and should we have to allow us time to possibly bring it over.
It won't take us very long to get it here and we will notify you from the retail store when we have it in ready for pick up!
Playing Time: Approx. 45 minutes
In Tokaido, each player is a traveler crossing the "East sea road", one of the most magnificent roads of Japan. While traveling, you will meet people, taste fine meals, collect beautiful items, discover great panoramas, and visit temples and wild places but at the end of the day, when everyone has arrived at the end of the road you'll have to be the most initiated traveler – which means that you'll have to be the one who discovered the most interesting and varied things.
The potential action spaces in Tokaido are laid out on a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action. So, players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces.
The action spaces allow a variety of actions which will score in different, but roughly equal, ways. Some action spaces allow players to collect money, while others offer players a way to spend that money to acquire points. Other action spaces allow players to engage in various set collections which score points for assembling those sets. Some action spaces simply award players points for stopping on them, or give the player a randomly determined action from all of the other types.
All of the actions in Tokaido are very simple, and combined with a unique graphic design, Tokaido offers players a peaceful zen mood in its play.
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